Battalion Wars Wiki
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===Missile Veterans Strategy===
 
===Missile Veterans Strategy===
   
In Battalion Wars, Missle Veterans were capable of bringing down every single type of vehicle (although it took them large amounts of time to do this). To achieve this, players only had to circle a enemy vehicle occasinally rolling to dodge the blast radius of an enemy projectile until the enemy was destroyed. After their name change to Anti-Air Vet, they lost their ability to attack enemy ground units and their missile launchers only launched 4 missiles instead of 5 like the Missile Veterans.
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In Battalion Wars, the projectiles of Missile Veterans were capable of inflicting moderate damage against infantry and vehicles despite their inability to lock onto them, meaning that it was actually possible for them to destroy enemy infantry or vehicles (although this could only be best done manually). To achieve this, a player only had to circle arond an enemy vehicle or soldier while constantly firing a single missile at point-blank range until the enemy was destroyed. After their name change to Anti-Air Vet, their Missiles have been reduced to inflicting only minimal damage against enemy ground units.
   
 
== Trivia ==
 
== Trivia ==

Revision as of 09:04, 8 June 2010

These sharpshooters are trained to bring down enemy air units! - General Herman


"Anti-Air" a.k.a "Missile" Vets provide air cover for battalions. Their missiles are highly effective against aircraft and in high numbers Anti-Air Vets can cause havoc for any and all air units. However, the missiles employ a sort of Doppler Radar device in their tracking systems and can lose their lock-on ability if an enemy aircraft flies below radar altitude (Fighters can also barrel roll to avoid missle lock) and are also useless against ground units, hence their extreme vulnerability to them. Anti-Air Veterans lack the damage reduction bonus that anti-air vehicles and towers have which protects them from airborne fire so gunship and bombers can decimate anti-air veterans if they approach from somewhere the missiles won't track them from such as flying over dense forests or behind mountains.


Western Frontier

Battalion Wars 2 Unit Dossier: "Often assigned to battlestaion battalions, specialist anti-air infantry carry a portable IS-III Silverfish launcher. The missle type's main drawback is it's inability to realiably track air vehicles performing "high G" maneuvers."

Tundran Territories

Battalion Wars 2 Unit Dossier: "The Spodnik tracking unit uplinks to Tundran surveillance satellites in order to lock on to enemy aircraft. Dated equipment means targeting resolution is insufficient to accurately track ground-based units."

Solar Empire

Battalion Wars 2 Unit Dossier: A sophisticated heads-up display is incorporated into the helmet component of the "Darting Shrike" anti-air missle system. In addition to targeting data, the device can recieve over 300 entertainment channels, with an incorrect button press leaving its user overwhelmed with consumerist propaganda.

Anglo Isles

Battalion Wars 2 Unit Dossier: "Anglo anit-air infantry consider their A-23 "Puffin" portable SAM armament so potent that they deem it bad form to use it against infantry or armored vehicles, purposely disengaging auto-lock when confronted with ground targets."

Xylvania

Battalion Wars 2 Unit Dossier: "XN-16 "Ack-Ack" infantry are equipped with handheld Flakker anti-aircraft missle launchers that can drop air units form the sky in seconds. Their dual-sight aiming system is all but useless against ground targets, however."

Iron Legion

Battalion Wars 2 Unit Dossier: "A brace of Shrieker anti-air missiles could down aircraft in seaconds. The distinctive howl of the rockets of the Legion "Wing Clipper" divisions were usually heard by Solar Empire pilots long before a missile-lock tone."

Missile Veterans Strategy

In Battalion Wars, the projectiles of Missile Veterans were capable of inflicting moderate damage against infantry and vehicles despite their inability to lock onto them, meaning that it was actually possible for them to destroy enemy infantry or vehicles (although this could only be best done manually). To achieve this, a player only had to circle arond an enemy vehicle or soldier while constantly firing a single missile at point-blank range until the enemy was destroyed. After their name change to Anti-Air Vet, their Missiles have been reduced to inflicting only minimal damage against enemy ground units.

Trivia

  • The "Spodnik" Tracking System that is carried on the back of the Tundran Territories' Anti-Air Vet is a parody of the Sputnik Sattelite in both name and appearance.
  • In the first Battalion Wars, a player-controlled Tundran Missile Vet could fire Five Missiles when the weapon was fully charged.
  • The Anglo Isles' description of their anti-air missile launcher may actually acknowledge that Anti-Air Veterans could be used to damage ground units. Of course, this has been changed in BWii as Anti-Air Veterans deal barely any damage against vehicles or infantry.